The House of the Dead 2


The House of the Dead 2
Developer: Sega AM1
Platforms: Arcade, Dreamcast, PC, Xbox (Unlockable in III), Wii (2&3 Return)
Release: 1998 (Arcade) 2000 (Dreamcast)

The House of the Dead 2 is a light gun shooter and the sequel to the original House of the Dead game developed by Sega AM1 for the Naomi arcade hardware. Similar to the previous players must shoot the creatures and save as many innocent people as you can. Unlike the previous game, players can now reload the gun automatically by aiming outside the screen without pulling the trigger. It also incorporates a branching path system that allows players to take a variety of different routes leading to the same point in the game’s story. The story takes place in Venice, Italy on February 26, 2000 after the Curien Mansion incident. AMS agents, James Taylor and Gary Stewart, are sent to investigate the strange events in the city and put an end to this new case. Friends… the door of fate shall open.

Story
Arcade Story
The portal to carnage is about to open again.
“The Curien Manor Affair”… That grisly case was only a prequel to the horrors that are about to be unleashed… For now, in this city, to which traces of Gothic times still cling, a new conspiracy has begun into this mouth of hell, both James and Gary, the two special agents of the AMS, will descend. What awaits them…? And who is the mysterious figure “Goldman”…?

Dreamcast/Xbox Story
18th December, 1998 – The incident at Curien Mansion
That chilling episode was only a hint of the nightmare to come.
26th February, 2000
The world is thrown into chaos
The prelude…
A new plot unfolds in a medieval town.
Ever-expanding conspiracies and horrors…
Side by side, AMS Special Agents James and Gary are ready for action.
But what lies in store for them?
And what are the mysterious Goldman’s real intentions?

Characters
James Taylor
Gary Stewart
Amy Crystal
Harry Harris
Caleb Goldman
Thomas Rogan
“G”

Chapters
Chapter 1 - A Prelude
Chapter 2 - Muddy
Chapter 3 - Darkness
Chapter 4 - Despair
Chapter 5 - Dawn
Chapter 6 - Original Sin

Creatures
*coming soon*

Bosses
Judgement (Zeal and Kural)
Hierophant
Tower
Strength
Magician
Emperor

Screenshots
*coming soon*

The House of the Dead


The House of the Dead
Developer: Sega AM1
Platforms: Arcade, Sega Saturn, PC, Mobile
Release: 1996-97

The House of the Dead is a light gun shooter developed by Sega AM1 for the Model 2 arcade hardware. The game is similar to one of Sega’s other titles such as Virtua Cop where players must shoot the enemy target and save as many innocent people as you can. However, the enemies are not human, their the undead created by a mad scientist who wishes to eliminate the human race. As an agent, you must stop him, blast away his evil creatures with your Sega Stunner and save as many scientist as you can, including the main protanganist’s girlfriend. The game also has a unique branching system where you can choose a path around the mansion depending on your choice. Remember not to go into the house… alone.

Story
Japanese Arcade story
“The House of the Dead” is a terrifying and exciting shooting game in which you gun down living corpses in a house of horror. You are a special investigator sent to rescue a captured research worker, but in the course of your ordeal you’ll learn the secrets of the House whether you want to or not…
“On December 18, 1998, the most ghastly incident of this century occurred.
How will the plot unfold?
What will be the fate of the research worker and his fiancee Sophie?
Gun down all the creepy inhabitants as you try to unravel the puzzle!
But no fair covering your eyes!”

Characters
Thomas Rogan
G
Sophie Richards
Dr. Curien
Rogan 2
“G” 2
DBR Researchers

Chapters
Chapter 1 - Tragedy
Chapter 2 - Revenge
Chapter 3 - Truth
Chapter 4 - The house of the dead

Creatures

Bosses
Chariot Type-27
Hangedman Type-041
Hermit Type-6803
Magician Type-0

Trivia/Facts
* Takashi Oda, the director of the House of the Dead series, never used the word “zombie” in his story but instead calls the enemies “creatures” as they were more created.
* The characters backstories were inspired by Osamu Tezuka’s manga “Black Jack”. The character Black Jack isn’t always moral. It allows the reader to draw their own conclusion of what is right or wrong. The story unfolds in such a way that characters have their own interpetion on what is good or evil, but there is no right answer. That is the story element used in the HOTD series.

AMS Criminal Record: Dr. Curien


The House of the Dead
The distinguished Dr. Curien cuts an impressive figure. He was employed for some time by DBR Corp. as research director, and is the inventor of the BioReactor system. Before his sudden transformation, he led the DBR research program aggresively, and commanded the admiration and respect of his staff, including Sophie Richards. Born of a noble family, Curien lived with his son, Daniel, in a mansion built in medieval times.

The House of the Dead III
The mastermind of the Curien mansion case incident in December 1998. Dr. Curien’s plan was stopped by two AMS agents, Rogan and G, and Dr. Curien was killed. He only appears at the recollection scenes and you can see him before he starts the mad experiments. His body, however was recovered by EFI Research Facility and ultimately becoming the Wheel of Fate nineteen years later.

Appearances: The House of the Dead, 2, III, Typing, English, Loving Deads: The House of the Dead EX

Fans of the Dead: Aellise HOTD artwork

If you stopped by the Sonic the Comic Online website, you may have seen this art style before on their take on The House of the Dead web comic series. The artwork was done by Aellise, who is also the illustrator of the web comic series. She’s a huge fan of the House of the Dead series and you can tell how hard she put effort on her beautiful art pieces of the first game in the series. I must say, she has a unique art style on each of these pieces. Check them out.

By Aellise @ Deviantart

 

 

The House of the Dead 4 made #5 Best Selling Game on the PSN Charts of April


The House of the Dead 4 sold so well on PSN, that it managed to jump up on the #5 spot on the PSN Best Selling chart of April. I would like to give thanks to all the HOD fans who purchased this great arcade shooter after waiting seven years for a home port and both Oda and Yas for making such a cool game. Continue to support Sega by purchasing III and 4 on the Playstation Network for only $10 each.

Now how about porting the first game and Loving Deads: The House of the Dead EX, Sega AM1?

Source:http://blog.us.playstation.com/2012/05/15/april-2012-psn-top-sellers-i-am-alive-survives-the-competition/

Creature Files: The House of the Dead

Curien’s mad experiements are on the loose throughout the entire mansion grounds that you will encounter in the first game of the series. Not only they are created to kill, they also have names as well.

“Yes!… these are the kinds of breakthrough results that are possible when experiments are carried out scientifically, without undue mushy sentiment for the human test subjects or other ridiculous ethical qualms…” (journal entry) ~ Dr. Curien

Sam (TYPE A-1)
The most orthodox zombie. You will encounter him at various locations.
Well in a group because they are infested, and if you let your guard down, may also be enclosed. Their appearance is not only one type. The main method of attack is to bite.
Curien’s Notes: The Sam series is where it all got started. The rotting-zombie stagger, the dangling intestines, the lovely cyanotic blue – in some way I consider it to be my masterpiece. That’s why I made so many of them. I’ve given them free run of the DBR grounds, and am sure they’ll greet you with great hospitality in the best Curien tradition.

Nail (TYPE A-2)
His damage pattern is as same as Sam, but he can move more quickly. He is often suddenly appear from the shadows. In many cases, he strike while rush, or bite you. You will see him at every stage except the final stage.

Cyril (TYPE A-3)
His weapon is the hatchets of two in both hands. His damage pattern is as same as Sam. He strikes with a hatchet or throws it from a distance. You can shot it down. He goes away after throwing own hatchets.

Kageo (TYPE B-1)
Zombie whom the skin has mummified. The character design is modeled on a Japanese. Main method of attack is to bite or strike. He beat on the left hand or right hand or both hands.(at random) His motion is slow.
Curien’s Notes: After my experience with those gloppy Ebitans, I decided to try out something a little drier for a change. So I cooked up this Kageo series, loosely based on a Japanese model I ran across in a trade journal. They seem to favor humid spots, to keep from drying out, and they like to attack by biting. But then, who among us doesn’t?

Bourbon (TYPE B-2)
He looks green because his whole body is wrapped in moss. He is often suddenly emerge from behind a pillar. Dank place is liked by them. His stamina is more than Kageo. The main method of attack is strike with both hands. In some cases, it’s better for you to shot the hand than the head.

Ebitan a (TYPE B-3)
His whole body is corrupt, the skin is sore. He can live in water. Therefore the advance of corruption of his body is early. Main method of attack is to bite. He rush to the player, or jump from the water.
Curien’s Notes: I don’t know exactly what happened here – I was really just puttering around the lab, seeing what I could come up with, and the Ebitan series is the result. I like to consider it a learning experience, not a mistake. Granted, they’re hideously ugly and they melt – but they have some flaws as well. For one thing, I can’t keep them out of the swimming pool.

Ebitan b (TYPE B-4)
He lost the lower half of the body because his body is rotten than Ebitan_a. He is hanging on the ceiling of the passage. Or slash you with a knife from above. He has the ability to defend own face from your attack with a knife.

Robert (TYPE D-4)
Zombie like Simon. But his left side of body is covered with iron armor that repel bullet. Because also half of the head is protected by iron, it is difficult to aim at the head. You can’t damage parts that are protected. The main method of attack is strike.

Simon (TYPE D-1)
Zombie who has high durability because made from trained body. His feature is the bare muscles. Maybe he destroyed the furnitures of Curien Mansion. Main method of attack is strike.
Curien’s Notes: Hey kids – now you can make your own Simon series zombie at home! PUREE 280 lbs. of canned ham, 4 quarts of recombinant DNA and a pinch of Doc Curien’s ™ animating powder. JOLT with 2.5, gigawatts to a gluey consistency. COOL in a mold, 6-8 hours, until gelled. GARNISH with teeth and fingernails to taste.

Gilmore (TYPE D-2)
Zombie with a mighty hammer. He is atrociously, and his physical strength is quite high. Hammer is always thrown from his right-hand side by both hands. You should aim at his hand or head.

Harris (TYPE D-3)
Human type zombie with an iron ball in one hand. He swinging an iron ball and hurls it. You can’t shoot down thrown iron ball. That is , if you can’t attack before he throw the ball, you must damage. He will rush to you after throwing the ball.

Samson (TYPE C-1)
Chainsaw-wielding zombie. He has the highest strength. His right hand does not damage. Therefore you can’t shoot his right hand to fend off an attack using a chainsaw. It may be desirable shoot the head.

Bentley (TYPE C-2)
Fat zombie very similar to Samson. Attack patterns are rushing to player, throwing a barrel, or throwing a drum. (After throwing a barrel or drum, he rush.) You have to fire high because he is the rush type and has a high strength.

Burner (TYPE C-3)
An improved version of Samson. He has a flamethrower. The main attack is to slash you with flame like a sword. His right hand does not damage as same as Samson. Therefore it’s better to aim for the head. He appears only in the third stage.

Rubin (TYPE E-1)
Zombie armed with iron nails in his hands. He can move quickly because he is smaller than other human type zombies. He scratches you on iron claws after he rolls the forward or backward. In many cases, he appears along with Drake. The moment of landing is a good chance to aim his head.

Drake (TYPE E-2)
He throws small knives. His looks is very similar to Rubin, and appears along with Rubin. Knives is in his hands. You can shoot thrown knife down. When he lost both knives, hurl himself at you.

Moody (TYPE E-3)
He throws iron nails with right hand. He looks like a cyborg rather than a zombie. Motion pattern is similar to Rubin or Drake, but he has many attack pattern.(climb wall and throw his weapon. etc…) You can shoot down thrown weapon.

Parlor (TYPE E-4)
His stamina is lower than Moody, but the volume per one shot that you can work damage on him is limited. So it may difficult for you to kill him. Main attack pattern is to throw knives that is similar to Drake’s attack. But his weapons are the laser knives. He can throw it infinitely. Basically, two the enemies appear at the same time. Position of thrown knife is higher than Moody’s.

Kenfis (TYPE F-1)
This zombie looks like a dog with wings, but can’t fly. Main attack pattern is to bite. It is difficult to take aim because he approaches while bouncing from side to side. They have several different body color or stamina. The stamina data is the average value.

Saruzou (TYPE F-2)
This zombie was made from a improved macaque (Japanese monkey). He approaches while jumping and turning to scratch you. You will be at the mercy of his diverse and fast motion. They have several different body color or stamina as same as Kenfis. The stamina data is the average value.

Devilon (TYPE F-4)
This zombie was made from a bat. He is usually hanging from the ceiling. And if he found human beings, pounce on them. Main attack pattern is to rush. His attack will raging in the boss battle of the second stage.

Bueel (TYPE F-3)
This zombie was made from a giant frog. Therefore it inhabits only watersides. It will pounce on you to bite. You should be careful when you are in waterside because it may appear suddenly from the water.

Murrer (TYPE G-1)
Snake-like Zombie. Do you think it’s a caterpillar? No, it’s a snake. It will meander, and suddenly pounce you. In many cases, you will see more than two them in one scene.(from 2 to 5) Its head is lost when you shot it.

Name (TYPE G-2)
This zombie was made from a slug. Main attack pattern is to spring at you after coming close. In another case, it spits mucus while clinging to a wall. It exists only in the first stage.

Thalang (TYPE G-3)
This zombie was made from a spider. It likes the smell of blood and machine oil. It will bang into you full force from any location, such as floor or ceiling. You will struggle to shoot it because it often move to the edge of the screen.

Special Thanks to Japanese HOTD fan 104_100111 for the tranlastion.

AMS Agent Profile: Rikiya Busujima


Rikiya Busujima

Age: 32
Height: 185cm
Weight: 68kg
Rikiya is a Japanese member of the “AMS.” He met up with the other
two whilst investigating the source of a mysterious evil. Rikiya’s
mastery of hand to hand combat is so great that he is more dangerous
with his fists than with a gun. Stick and Linda both understand
Japanese, so they can communicate together.

Appearances: Zombie Revenge

AMS Agent Profile: Stick Breitling


Stick Breitling

Age: 27
Height: 181cm
Weight: 71kg
Both of Stick’s parents were scientists, members of GOD-the team involved with the UDS project. Stick’s mother died when he was 6 and his father disappeared shortly after. He has not heard from his father since. Stick is as good with a gun as he is with hand to hand combat.

Appearances: Zombie Revenge

Sega of Japan releases Flick of the Dead for the iOS

Text or Die
TEXT OR DIE! Sega has just release the Flick of the Dead for iOS in Japan. The game itself is a remake to the Typing of the Dead series. According to Siliconera, “Instead of a keyboard, players type words as if they were texting with a regular phone. Of course, you’ll play Flick of thee Dead key on a more advanced device. Sega added over 25,000 words, a boss rush and a drill mode to Flick of the Dead. You may have to pay extra for those features, though.”

If you live in Japan, you can buy it on iOS app store.

Source: STORM! from SegaBits and Siliconera