Forever Entertainment, the Polish publisher that has collaborated with SEGA with rebooting other classic titles such as Panzar Dragoon, will be remaking The House of the Dead 1 & 2 with MegaPixel Studio as the developer for the games and will be true to the original games’ storyline with some graphical differences and tweaked game play to bring them to modern day gaming.
The House of the Dead 1 & 2 Remake is targeting a release window of 2020 with no console announcement just yet. Since the House of the Dead games are rail shooters, where players are AMS agents destroying abominable creatures in their path, it may have a release on the Nintendo Switch.
What are your initial thoughts on The House of the Dead 1 & 2 being remade from the ground up? Would you have also like to see the games ported to modern consoles in it’s original format by SEGA & M2? Feel free to leave a comment below!
The House of the Dead 2
Developer: Sega AM1
Platforms: Arcade, Dreamcast, PC, Xbox (Unlockable in III), Wii (2&3 Return)
Release: 1998 (Arcade) 2000 (Dreamcast)
The House of the Dead 2 is a light gun shooter and the sequel to the original House of the Dead game developed by Sega AM1 for the Naomi arcade hardware. Similar to the previous players must shoot the creatures and save as many innocent people as you can. Unlike the previous game, players can now reload the gun automatically by aiming outside the screen without pulling the trigger. It also incorporates a branching path system that allows players to take a variety of different routes leading to the same point in the game’s story. The story takes place in Venice, Italy on February 26, 2000 after the Curien Mansion incident. AMS agents, James Taylor and Gary Stewart, are sent to investigate the strange events in the city and put an end to this new case. Friends… the door of fate shall open. Continue reading →