Fan creates several unique mods for The House of the Dead (MODEL 2)


Egregiousguy is one dedicated House of the Dead fan as he made several different mods to the original arcade version of The House of the Dead for the SEGA Model 2. He has managed to find ways to tinker around a few files from texture replacement to changing gameplay mechanics, these mods show the possibility for SEGA to work on updated version of The House of the Dead arcade port to modern consoles without the original source codes. Imagine a headless or dodging modes if the game was a part of another House of the Dead collection to add more replay value. If you would like to see more HotD modding videos, be sure to hit the jump.
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Development of The House of the Dead Part 2: Monsters & Scenes


We are back with another article with Part 2 covering the behind the scenes development of the original House of the Dead game, developed by AM1 for the SEGA MODEL 2 Board. In Part 2, the article will cover the concepts of the monsters and scenes from the game. Hit the jump for more. Continue reading

Development of The House of the Dead Part 1: Characters


Taken from the Japanese SEGA Saturn Magazine #67, the AM1 team share their development stories on the original House of the Dead arcade game while the Saturn version was in development. Today, we’re going to take a look at the character design concept by one of the designers of the game, Hiroyuki Taguchi.

*The magazine scans were translated with the use of Bing and Google Translate which may make a few sentences a bit broken.* Hit the jump to see how the characters developed for The House of the Dead. Continue reading

The House of the Dredd?!: Unused HotD Assets found


NiktheGreek, Retro Gamer Writer & Sonic Retro forum member, has posted an interesting discovery while interviewing one of the artists behind the SEGA Saturn port of The House of the Dead. In the interview, the artist describes his experience working on the conversion of the game with a backup drive with all of the game’s assets. Within the backup drive, textures of Judge Dredd’s badge and Sylvester Stallone has been found along with two unused enemies with sexual gimp like designs. Check out the video on the site’s YouTube channel for more details & hit the jump for pictures of the texture assets. Continue reading

House of the Dead Scarlet Dawn announcement, gameplay footage, and fansite updates


Welcome back my AMS friends! Kori-Maru here and I am back in business on updating The Website of the Dead with new information on the recently announced entry to The House of the Dead series, House of the Dead Scarlet Dawn, and providing more informative details on previous titles. Let’s first start by discussing House of the Dead Scarlet Dawn and its gameplay first, then move on towards my plans for this website and the community. Hit the jump for us to get started. Continue reading

The Art of the Dead: The House of the Dead Fan Art Contest Extended until Jan 20th

Artwork drawn by Tracy Yardley and colored by Julio Ramirez


Contest has been extended until January 20th, gives more time for more artists to submit their work and more prizes to give away.

Calling all AMS Agent with a talent of art! SEGA and The Website of the Dead have teamed up to giveaway tons of House of the Dead prizes to the fans to celebrate the release of The Typing of the Dead: Overkill.

This contest requires great artistic skills and talent. However, this is a special type of fan art contest. We want our artists to draw their favorite SEGA character into a mutant/creatures as seen in the House of the Dead universe (We don’t use the Z word, friends.)

It could be Sonic the Hedgehog, Akira Yuki, Sakura Shinguji, Vyse, Joe Musashi, Harrier or any SEGA character you can think of. The contest will start from Oct. 31st through Dec 18th.

To see how to enter the contest and view the prizes hit the jump. Continue reading

The House of the Dead III Secret Files: Concept Art added to the Official Artwork section


It’s been a while hasn’t it….. friends? I’ve been busy with school and SEGABits for quite a while. But luckly, I’ve purchased The House of the Dead III Perfect Guide from Japan which contains tons of awesome and rare information on the game just for you. This book is hard to find but here on The Website of the Dead, you can view all the never before seen concept artwork and early drafts from the development of The House of the Dead III. All will be added to the House of the Dead Official Artwork section and more to come. Interested to view the drafts now and read a couple of tidbits from the book. Read on for more.
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Deadly City Survival: It plays like The House of the Dead


If you like flash games and Sega’s The House of the Dead series, then Deadly City Survival is your type of game. It’s flash-based arcade survival horror shooter with a gritty setting similar to The House of the Dead 2 with the same gameplay features. Playing this game will feel like your playing an actual HOTD. The game also has a branching path system as well for you to choose your own path similar to The House of the Dead 3 & 4. I will provide a link to the game here for you guys to try the game out yourselves and share your thoughts on it.

Source: Agame.com

The House of the Dead 2 ranked on the 28th spot in Game Informer’s Top 30 Co-Op Games of All Time.


Sorry for the late update with school going on and stuff. In this month’s latest issue of Game Informer “The Co-Op Issue”, Gameinformer ranks The House of the Dead 2 #28 of the top 30 Co-Op Games of All Time. As a fan of the House of the Dead series, I am happy to see that the game has received this spot. Why wouldn’t The House of the Dead 2 be listed as of the top co-op games of all time. My reasons are

– Fast paced arcade gameplay
– Shooting zombies and everything around you
– Humorous voice acting
– One of the Dreamcasts best selling games
– Bringing a friend to enjoy a game with you
– Goldman & his gnome theory

Here’s what Game Informer has to say about the game.

“On-rails light-gun shooters have been a staple of the arcade. Teaming up with a partner in The House of the Dead 2 was like going to the firing range, except without the need to wear those gigantic noise-dampening earmuffs. Even our Mortal Kombat childhoods, The House of the Dead 2 still delivered a startlingly violent cooperative tour through a monster-ravaged Venice. One gun simply wasn’t enough.”

Makes me want to go to Dave & Busters again and play some HOTD2.