In a recent interview uploaded on SEGA Interactive’s official website, the company interviewed The House of the Dead series director, Takashi Oda, on his life history as a junior high school student before having a career at SEGA in Japan.
The interview goes further in depth on his time developing The House of the Dead series with he and his team at AM1 were task to create a gun shooting game with horror taste after the success of Virtua Cop, his reaction to the location test version with the rejected blow back gun system, and the proposal on making The House of the Dead 5 back in 2012 before House of the Dead Scarlet Dawn was in development.
The few interesting tidbits within the interview is that Oda-san would love to continue making at least 3 more House of the Dead titles in the future, including a House of the Dead FPS to give players enough freedom to walk around stages if there was enough demand. You can read the full interview with Google Translate. What are your initial thoughts on the interview and the future of the House of the Dead series? I think HOTD FPS would be a good concept if it focuses on the aspects of virtual reality.
Forever Entertainment, the Polish publisher that has collaborated with SEGA with rebooting other classic titles such as Panzar Dragoon, will be remaking The House of the Dead 1 & 2 with MegaPixel Studio as the developer for the games and will be true to the original games’ storyline with some graphical differences and tweaked game play to bring them to modern day gaming.
The House of the Dead 1 & 2 Remake is targeting a release window of 2020 with no console announcement just yet. Since the House of the Dead games are rail shooters, where players are AMS agents destroying abominable creatures in their path, it may have a release on the Nintendo Switch.
What are your initial thoughts on The House of the Dead 1 & 2 being remade from the ground up? Would you have also like to see the games ported to modern consoles in it’s original format by SEGA & M2? Feel free to leave a comment below!
Celebrating Valentine’s Day, the SEGA Heroes social media team has announced that the mad scientist behind the research of life and death from The House of the Dead, Dr. Curien, is now available to play as in the SEGA Heroes mobile game. Currently, Dr. Curien can be unlocked through the “Vroom Vroom! Event by earning trophies to increase your overall rank between 1-200 players.
SEGA Heroes is available now on iOS and Android devices for free!
We’ll update with more info later on with game play footage. For now here are some in-game screenshots featuring Dr. Curien. Continue reading →
The official SEGA Shop site, where you can buy SEGA merchandise online to ship to your door, now has added The House of the Dead to their merchandise line up available for purchase. The collection features T-shirts, hoodies, phone cases, notebooks and many more. If your a HotD Collector, this website is the right place for you.
However, these items ship only to the U.S., Canada, Australia, New Zealand, Mexico, Argentina, Belize, Brazil, Chile, Colombia, Costa Rica, Ecuador, El Salvador, Honduras, Nicaragua, Panama, Peru. No word on other territories such as the United Kingdom or Japan.
AndyGeezerServices had released pictures and footage of the prototype version of The House of the Dead on the internet after 21 years. This prototype features two playable levels and tons of unused content such as a different introduction, dialogue, animation, and sound effects (which one of them happens to be the “Reload!” sound from the Virtua Cop series). AndyGeezerServices submitted the prototype to MAME and we hope it’ll be open to the public for newer discoveries to come. UPDATE: Hit the jump for a boss fight demonstration from KawaiiYinYangContinue reading →
Egregiousguy is one dedicated House of the Dead fan as he made several different mods to the original arcade version of The House of the Dead for the SEGA Model 2. He has managed to find ways to tinker around a few files from texture replacement to changing gameplay mechanics, these mods show the possibility for SEGA to work on updated version of The House of the Dead arcade port to modern consoles without the original source codes. Imagine a headless or dodging modes if the game was a part of another House of the Dead collection to add more replay value. If you would like to see more HotD modding videos, be sure to hit the jump. Continue reading →
In this weeks article, we will be covering the gun design for The House of the Dead and the unused “Reflection System” concept from Taguchi-san which could have been reused for The House of the Dead 4 SPECIAL attraction ride. Hit the jump for more details. Continue reading →
We are back with another article with Part 2 covering the behind the scenes development of the original House of the Dead game, developed by AM1 for the SEGA MODEL 2 Board. In Part 2, the article will cover the concepts of the monsters and scenes from the game. Hit the jump for more. Continue reading →
Taken from the Japanese SEGA Saturn Magazine #67, the AM1 team share their development stories on the original House of the Dead arcade game while the Saturn version was in development. Today, we’re going to take a look at the character design concept by one of the designers of the game, Hiroyuki Taguchi.
*The magazine scans were translated with the use of Bing and Google Translate which may make a few sentences a bit broken.* Hit the jump to see how the characters developed for The House of the Dead. Continue reading →
NiktheGreek, Retro Gamer Writer & Sonic Retro forum member, has posted an interesting discovery while interviewing one of the artists behind the SEGA Saturn port of The House of the Dead. In the interview, the artist describes his experience working on the conversion of the game with a backup drive with all of the game’s assets. Within the backup drive, textures of Judge Dredd’s badge and Sylvester Stallone has been found along with two unused enemies with sexual gimp like designs. Check out the video on the site’s YouTube channel for more details & hit the jump for pictures of the texture assets. Continue reading →